3D Project
3D reconstruction, spatial navigation and gamification
3D reconstruction, spatial navigation and gamification, virtual reality and augmented reality. How can a web visitor to be able to walk into an office and start interacting with the objects? How can we provision 3D desktops with interactive objects? What would be a simple process and an optimal technology to capture and virtually deploy real spaces augmented with synthetic objects? How do we handle closed spaces like offices and open spaces like a village or a town? What are the most appropriate technologies for a web based toolset? Our Virtual Library explored walking into a library, pickingup a book and flipping through the pages using a Web browser. (library100.janastu.org work is a tribute to 100 years of our state Central Library at Cubbon park, Bangalore). This work was accompanied by 3D reconstruction of rural spaces and gamifying the exploration of these spaces for learning activities and introducing them to visitors offline and online.
3D Scanning, Reconstruction for Immersive experience
Faro Scanner for scanning Monuments and Physical space.
3D Mapping
Gameplay and Demo videos
FarmCraft: Unity Engine Mode
FarmCraft: Walk-through with Story Narrative - video annotation
FarmCraft: Reconstruction and Audio annotation
FarmCraft: Character Interaction
Virtual Library (ESG Library - find a book - the process)
State Library
Virtual Reality Story of Devarayana Durga Hills
Map indoor spaces
Overview of links to the projects
1> ITB
http://itb.janastu.org/ 360 views of Traveller’s Bungalow, Devarayana Durga
2> State Central Library Centennary
360 views of Central Library, Cubbon Park http://library100.janastu.org/
3> VLIB: Interactive libraries. Explore real libraries through 360 panoramas. Access id: admin 3354
3a> State Library demo
http://pantoto.net/2014-2016/project/demo/ Choose from 2 different 3d books. Click first opened book to flip through it.
3b> Esg Library demo
http://pantoto.net/2014-2016/project/esg-2/ Navigate around library by right click and drag,
http://pantoto.net/2014-2016/project/esg_library/ This version contains 3d layout of the library.
3c> Interactive physics panoramas
3d balls ‘interact’ with 2d panoramas. Click anywhere to make balls. Notice how they react with walls, bed, tables. http://pantoto.net/2014-2016/project/hall_pano_interactive_physics/
3d> Book on table
http://pantoto.net/2014-2016/project/lib15/ Book casts a shadow on the table.
3e> Myra library
http://pantoto.net/2014-2016/project/myra_pano/ 4 views of the library. View 2 is hdr.
3f> Office panorama
http://pantoto.net/2014-2016/project/office_pano/ structure sensor model overlapping panorama.
3h> Photogrammetry, 3d reconstruction
http://pantoto.net/2014-2016/project/photogrammetry/18.html 3d of a room. Allow time to load. Use wsad to walk around, mouse to look around.
3i> Scan2cad , panorama overlap
http://pantoto.net/2014-2016/project/testcases_post_june2016/vlib-experiments-scan2cad-ricoh/ An interesting cross examination.
3j> Canvas output
Structure sensor + canvas app paid conversion http://pantoto.net/2014-2016/project/testcases_post_june2016/vlib-experiments-hallpano-scan2cad/vlib-experiments-hall_pano/convertedAndScaled.html
4> Anthill walkthrough
A 3d view of the village of devarayana durga with SWeeTs, 360 panoramas, 3d reconstructed models. http://anthill.janastu.org/walkthrough.html
FarmCraft Game
Hub demo with customized scene objects and this another link
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